The studio is a team of 130 developers, filled with ex Rockstar, Crytek, AAA Game developers, you would be joining a highly collaborative, exciting game developer on the edge of something quite brilliant!
The game will have multiple narratives will be presented so that each player can customize of their own volition. It is set in an open world environment, and will feature seamless cooperative multiplayer.
The Build Engineer position will report to either a lead or director in the programming team. Build Engineers are responsible for ensuring the day-to-day stability of the game by working closely with the QA department to ensure timely bug-fixes from the rest of the development team and to give first line support for build & build infrastructure related issues for the development team.
Experience with asset management system such as Perforce.
Experience with build systems such as Jenkins.
Intermediate level knowledge of C++ and Python.
Intermediate level AWS management skills an advantage.
Self-motivated and driven to creatively solve problems.
Able to plan their work with some assistance.
Their studios are located in Edinburgh, and Budapest. They are fully remote working at the moment, full remote working is fine, or in house, whatever suits you.