Graphics Programmer Role – AAA Game Titles!

Job Specification

WOULD YOU ENJOY:

  • Helping create beautiful games
  • Working in our own and other multi-platform game engines, with a diverse range of titles and codebases
  • Having the creative freedom to put your keen interest in graphics technology into practice
  • Becoming a champion for graphics and visual effects within the company
  • Joining a development team with over 10 years average experience that has remained unchanged for the past 2.5 years

If so, you may be interested in becoming a Graphics Programmer at This studio!

RESPONSIBILITIES:

  • Implement graphical rendering techniques and effects, and supporting tools and technology
  • Work closely with other departments to create or improve art asset creation and workflow
  • Sharing of graphics knowledge with other members of the programming team
  • The ability to work with older / other graphics engines and update them to use modern rendering techniques
  • Work as part of a small but perfectly formed close-knit team, where your opinion and efforts count

KEY SKILLS REQUIRED:

  • Enthusiasm for graphics programming, technologies and methods and a desire to keep up to date
  • At least one shipped console or PC title or demonstrable expertise in the field
  • Expert knowledge of vertex and pixel shader programming
  • Knowledgeable in a variety of special FX techniques
  • Excellent knowledge of graphics pipelines and hardware
  • Excellent C/C++ programming knowledge
  • Excellent maths skills
  • Keen eye for detail

EXPERIENCE REQUIRED:

  • Experience with 3D graphics APIs such as Direct3D, OpenGL
  • Experience in profiling and optimisation techniques
  • Experience with multithreaded programming
  • 4 years+ professional programming experience considered a bonus

SKILLS OR INTERESTS CONSIDERED A BONUS:

  • Knowledge and experience of other game engines such as Unity, UE4
  • Knowledge and experience of the Universal Windows Platform
  • An interest in games

Interested in this job?