Graphics Programming Role – Contract – Remote

Job Specification

The studio was established in Warsaw back in 2014 with strong passion and focus on breath taking artistic action sci-fi adventures!

Now with 100 people strong this studio is working on one of the most anticipated cybernetic titles of the year.

As a Technical Artist/Graphics Programmer at this studio, you will have a unique opportunity to contribute to the development of a highly anticipated cybernetic title, and to work with a team of talented individuals who share your passion for creating breathtaking artistic action sci-fi adventures.

You will be working closely with designers, artists, and programmers to ensure that each level is visually stunning, engaging, and optimized for performance.

As part of a wider team you will be responsible for active participation in the project for its release in 2024. You will bring passion for games and ideally cyberpunk art style which is the identity of the studio!

Skills:
Min. 2 years of experience
Experience in working with the UE4/UE5 profiler
Great general knowledge of 3D computer graphics
Knowledge of optimization techniques used in working with 3D graphics
Ability to profile graphics rendering times in UE4/UE5
Knowledge of graphics APIs
Knowledge of Unreal Niagara
Knowledge of Unreal Nanite
Ability to write shaders (Any coding language)
Experience in working with UE materials.

This studio is located in Warsaw and can offer in-house work at their brand new premises or remote for candidates from across Europe!​

Interested in this job?