With over 15 years of experience in creating open worlds. Founded in 2003, and with 450 staff they have a long history of creating some of the most immersive, playful and procedural game worlds in the industry. With their next Self-Published AAA Console title they are bringing their strong single player experience to life in open world multiplayer environments and this is where you come in.
As a Lead Systems Engineer on this project, you will run a talented, multi-discipline, multi-location programming team and be responsible for maintaining, developing and improving many aspects of the game and core engine technology.
3+ years of relevant experience.
In depth knowledge of C++.
Experience programming with recent generation PC, Xbox and PlayStation APIs
Experience with a range of tools and pipelines used in modern game development.
Self-motivated, strong work ethic, able to work independently.
The ability and desire to work in a team, including different disciplines.
Experience guiding/mentoring junior developers.
They have studios in Stockholm, New York, Stockholm or Malmo. They offer full sponsorship and relocation assistance.
As you are happy to work from NY office, Remote working is fine for them.