Lead Environment Artist Role – Working a Rhythmic first-person shooter Console Title – Stockholm

Job Specification

This studio has made over 25 games over their 29 years in game development. They’ve won numerous awards and celebrated success.

Today with over 325 people from around 31 different nationalities work and play at this studio they are working on one of the most anticipated beautiful and unique ope-world AAA Console titles of the year.

As a Lead Environment Artist working on a rhythmic first-person shooter video game and upcoming projects, you will work closely with the Art Director, a small environment art team, and level designers to build and maintain qualitative goals and artistic consistency for environment art, setting high visual standards, and defining project style and tone.

Minimum 4 years commercial production experience in an Environment Art role
Prior leadership experience
Knowledge of Unreal Engine and production management tools
Have a good understanding of 3D art fundamentals of modelling, materials, textures, lighting
A passion and great understanding of how to build awesome environments
Excellent communication, organization, mentorship, time management and interpersonal skills
Keen interest in playing games and game development beyond art

They have studios in Oslo, Stockholm, Romania, Lisbon, Bucharest, Newcastle, North California. This is located in their Stockholm studio. They offer extensive relocation and sponsorship package, covering everything that is needed to make a smooth process. They have a-dedicated team that supports candidates, who regularly relocate candidates from across the world

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