Lead Environment Artist Role – Working on ‘Dune’. (85-15% hands off management. Managing 15 people)

Job Specification

This studio has made over 25 games over their 29 years in game development. They’ve won numerous awards and celebrated success.

 

Today with over 325 people from around 31 different nationalities work and play at this studio they are working on one of the most anticipated beautiful and unique ope-world AAA Console titles of the year.

 

Your Mission;

As a Lead Environment Artist, you will work closely with the Art Director and Art Leadership team to build and maintain qualitative goals and artistic consistency for the environment art team, setting high visual standards and help defining project style and tone.

 

In this role, you are a well-rounded team ambassador: a master communicator, collaboration encourager, and skilled artist. You understand the next-gen environment creation process along with its technical and artistic constraints. You are able to step in to coach your team.

 

85-15% hands off management. Managing 15 people.

 

Minimum 5 years commercial production experience in an Environment Art role

Prior leadership experience

Knowledge of Unreal Engine 5 and production management tools

Mastery of 3D art fundamentals of modelling, materials, textures, lighting, modularity, technical aspects and game limitations.

 

This can be located in any of their studios in Stockholm, Lisbon, or Oslo on a hybrid basis. They offer extensive relocation and sponsorship package, covering everything that is needed to make a smooth process. They have a-dedicated team that supports candidates, who regularly relocate candidates from across the world

 

If you would like further info on the roles and studio, let me know and I will send you some?

Interested in this job?