Lead Game Programming Role – AAA Console FPS Title – Full Remote Working.

Job Specification

THE STUDIO;
Since its inception, this Studio has built an enviable reputation for making critically acclaimed games. Over the last 20 years, the studio has helped shape the social simulation games genre. They have earnt recognition from their peers and players through its long and committed heritage in games. now as they have partnered with 505 Games, they are making a Sci-Fi Themed FPS title for Console.

RESPONSIBILITIES;
•Guide and manage development of systems project wide, including in gameplay code, engine code, online systems, and external tools.
•Work closely with other departments to ensure cross discipline communication and work occurs smoothly.
•Advise on feasibility, implementation strategy, and scheduling of features for project planning, as well as providing broad estimates for such features.
•Mentor and guide other coders on the team.
•Implementation of software in C++ and other languages.
•Continually expand knowledge of new game technologies and systems.
•Review and advise on technical processes across departments.
•Work on a cross-platform codebase that includes the major consoles.
•Perform engine upgrades to support new features and platforms, while maintaining compatibility with custom engine changes, game features, and assets.

EXPERIENCE
•6+ years working with Unreal Engine.
•Minimum 4 years experience working on Console titles.
1 years as principal/lead.

This is a fully remote working role, their HQ is located in Milton Keynes. But they are all remote.

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