Lead Online Game Programming Role – Working on ‘The Horizon Series’

Job Specification

This studio is one of Europe’s leading game companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. They started in 2000, and have pushed the boundaries of technical and artistic excellence in their games ever since.

Today, they employ more than 350 professionals from 50 different nationalities.

This studio is looking for an experienced and passionate Lead for the Online Tech team to help build reliable, maintainable and performant online systems.

They are searching for someone with a service mindset, a drive for continuous improvement, and a wide technical breadth spanning from backend web services to real time game networking.

THEIR TECHNOLOGY
To sync multiple game clients in real time we’re using C++ and a custom UDP-based protocol. For everything else we use industry-standard web technologies: Java, Tomcat and Spring. Our game communicates through REST and has a persistent HTTPS connection to receive notifications. They share as little state as possible between web instances and use Hazelcast to synchronize when needed. They use Amazon EKS to host our servers.

THE ROLE
Manage the Engineers of the Online Tech team
Architect and build game services and game engine networking features
Ensure systems and services are stable, performant, safe and secure
Work with game and other tech development teams to enable and optimize game features.

They have 360 staff working in their HQ in Amsterdam. This is a Hybrid role 2 days in the office 3 from home.
They offer extensive relocation and sponsorship assistance covering everything that is required and more!
They have relocated over 200 staff from 31 different nationalities so its a smooth process.​

Interested in this job?