This studio is an independent developer of AAA Console titles. Founded in 1999. They are known for releasing one of the biggest AAA FPS Console titles, and they continue to work on more exciting projects, producing the best development using Ue4.
Now partenered with Tencent they are able to grow massively and work across multiple projects, their own and co-op.
We are currently seeking for a Lead Technical Artist to work with us overseeing our current projects in the pipeline (extraction shooter and MMO/Sci-fi/Co-dev).
In this role, you will be responsible for the progression and development of the technical art team. You will lead a team of three Technical Artists and work together in interdisciplinary teams and in a fast-paced and professional environment.
As a Lead Technical Artist, you work with significant ownership and responsibility for leading and mentoring a talented team of Technical Artists and for driving global technical art initiatives within the project to ensure the success of our game.
3+ years’ experience as a Technical Artist
1+ years’ experience in a leading position
Deep understanding and extensive professional experience with Unreal Engine 4
Extensive experience with 3D and 2D content creation tools
Nice to have:
Good programming skills, preferably with C++ and Python
Significant expertise in procedural content creation and placement.
Studio located in Berlin, this can be full remote. If you do want to relocate they offer sponsorship and relocation assistance.