Principle Game Designer Role – Working On One Of The Most Successful Mobile Games In The World!

Job Specification

This studio the leading interactive entertainment company for the mobile world, with 249 million monthly active users globally as of fourth quarter 2019 across web, social and mobile platforms. This company was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company.

They are looking for an experienced, highly motivated, collaboration- orientated, Principal Game Designer to join an incredibly diverse team, working on one of the biggest and most successful mobile games in the world.

As a Principal Game Designer, you will have responsibility and accountability for the design, implementation, user testing and delivery of the systems and design architecture of the game.

Your role;
You are an expert in multiple areas of game design and in applying UX principles to game design in particular.
Working with the Product Lead to come up with an ambitious product vision for the game.
Staying up to date on the mobile market, playtesting and analysing mobile games, and sharing insights with the team.

Skills;
Strong, proven, game design experience in the free- to- play industry.
Strong analytical and system design skills
Strong knowledge and experience of working with UX design.
Experience concepting and creating a game and/or features from first ideas.

This role is located in any of their studios in Barcelona, Malmo, London, Berlin or Stockholm. Working remotely initially then moving back in house when they are able to (looking at end of the year for this).

If you would be interested in hearing further details about the above role and studio, let me know and I will send you some!

I will look forward to hearing from you!

:)​

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