Senior Animator Role – (AAA Console Titles)!

Job Specification

This studio is an established, market leading independent developer and publisher of videogames for PC and consoles. Founded in 1994, we are based in the world-leading technology cluster and historic city of Cambridge, England.

With a growing team of over 600 talented people, we are passionate about creating innovative genre-leading games

As Senior Animator you will be creating animation assets for their games. Their catalogue of games covers a wide range of requirements to fit different animation targets and art styles. They take pride in great character animation, ranging from heavily stylised to realistic behaviours, across both cinematic sequences and realtime motion.

An eye for animation principals and detail, helping to bring smooth, dynamic and reactive animations to our game.
Excellent understanding of animation principals, strong character acting skills and experience animating creatures as well as bipeds.
Professional experience using a (Maya, 3ds max, Blender, XSI etc.).
Experience with animation behaviour tree software (Havoc Behaviour, Unity Mechanim, Unreal State Machines etc.).

Located in Cambridge. Working remotely, for as long as is required, then moving back inhouse. All they are asking at the moment, is that candidates are open to relocating in the future. This would be on a flexible bases, (part in house, part remote 2-3 days in the office). They offer highly competitive salaries, bonuses sponsorship and full relocation assistance.​

Interested in this job?