Senior Material Artist Role – Working on ‘Dune’

Job Specification

This studio has made over 25 games over their 29 years in game development. They’ve won numerous awards and celebrated success.

Today with over 325 people from around 31 different nationalities work and play at this studio they are working on one of the most anticipated beautiful and unique ope-world AAA Console titles of the year.

They fight for their creative vision and they charge into game development with the determination to create games with unique personality and soul. Together they make games for their millions of fans and their team want to play.

As a Senior Material Artist, you will have a huge impact on the overall look and feel of the game. You will handle a diverse range of tasks including both creation of textures and materials themselves, as well as setting up the material pipelines, collaboration with Technical Artists and various stakeholders across the production.

3 years commercial production experience in a similar Art role, with a portfolio of AAA quality materials
Expert skills in Substance
Strong understanding of latest games art fundamentals of PBR rendering, materials, lighting, post-processing, and pipeline developments.
Broad knowledge & experience with Max/Maya/Substance/Photoshop and/or

They have studios in Oslo, Stockholm, Romania, Lisbon, Bucharest, Newcastle, North California. This is located in their Oslo studio. They offer extensive relocation and sponsorship package, covering everything that is needed to make a smooth process. They have a-dedicated team that supports candidates, who regularly relocate candidates from across the world​

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