This studio has an established reputation as one of the most creative and exciting studios in the UK.
Their titles include the ground-breaking Dear Esther (2012), cult horror Amnesia: A Machine for Pigs (2013), the VR fairy-tale So Let Us Melt (2017) and the open-world adventure Everybody’s Gone to the Rapture (2015), a PlayStation 4 exclusive that won major awards across the world. This included an amazing 10 BAFTA nominations and 3 BAFTA wins.
“We’re starting pre-production on a brand-new, original IP and we’re looking for world-class designers and coders to join this exciting development. It’s going to be a first-person action-adventure for multiple platforms, including next-gen consoles”.
Located in Brighton in the UK, this studio offers sponsorship for candidates anywhere in the world, also, a full relocation package.
Within this role, you will:
Work with the code team and production to achieve the highest possible quality product
Assist with the planning and direction of the work of the code team.
Write high-quality source code. Work with designers to implement gameplay and user interface elements to the designers’ specifications.
Liaise with Quality Assurance to fix bugs.
Maintain the stability of the development environment for the entire development team.
Proficiency in C/C++,
A minimum of 3-5 years’ experience At least 2 of which using Unreal Engine 4 industry required.
Experience in PC and/or console programming
Practical experience with 3D math Worked on at least 2 shipped games
Experience with asset pipelines dealing with large scale data sets.