This studio is the leading interactive entertainment company for the mobile world, with 249 million monthly active users globally as of fourth quarter 2019 across web, social and mobile platforms. This company was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company.
In PF they are building and maintaining technology to support the usage of our shared technologies. As part of this accountability we provide efficient build and delivery of our SDK to our customers which are games. They are continuously seeing to that all our shared tech can effectively be delivered for our mobile games to build upon. This is where you come in!
You will be part of a team that together enables the delivery of SDK. Within this team you will;
Remove obstacles and solve problems by building software systems that enable effective delivery of our complex SDK portfolio to our customers.
Problem identification and definition.
System design and implementation.
Interacting with different stakeholders (mostly developers)
Exploring technologies that provide the optimal solution.
C++ and Python (width, experience in writing code for multiple platforms)
Versioning control systems, git
CI/CD build systems.
iOS and Android development
This role is located in any of their London, Malmo, Stockholm and Barcelona Studios. Working remotely initially then moving back in house when they are able to (looking at end of the year for this).
If you would be interested in hearing further details about the above role and studio, let me know and I will send you some!
I will look forward to hearing from you!