With over 15 years of experience in creating open worlds. Founded in 2003, and with 450 staff they have a long history of creating some of the most immersive, playful and procedural game worlds in the industry. With their next Self-Published AAA Console title they are bringing their strong single player experience to life in open world multiplayer environments and this is where you come in.
This studio is hiring a Tools Programmer for our latest AAA game project in Stockholm. As a tools programmer you will work with multiple teams in developing the tools for our open-world in-house engine that is used in all of our industry leading open world games.
Your primary responsibility will be to build, maintain and support user-friendly, yet advanced tools to be used by a range of disciplines in development. You will also work with our content pipeline to allow maximum efficiency for our content creators.
Excellent programming skills in C/C++
Professional experience with tools development
Fluent in English, both written and spoken
Strong coordination and collaboration skills
Passion for making great games
Windows application development
Automated software testing (e.g. TDD)
Strong programming skills in Python and Lua
Understanding of typical UX principles and how to apply them to tools
This role can be located in any of their studios in Stockholm, they offer full sponsorship and relocation assistance.