This studio is a Boston-based MIT-spin off technology company with the mission to digitise one of the world’s largest and least digital industries: the 12-trillion-dollar Architecture, Engineering, and Construction (AEC) sector.
We are building a software platform to transform the way buildings are designed and built— think SIMs 4, but instead of creating virtual habitats, it will be used to create real-world buildings. If implemented at scale, our technology has the capacity to tackle the global climate and housing crises, by accelerating the deployment of cost-effective, sustainable building materials and systems.
Our team is seeking a Senior C++ Software Engineer rockstar to develop and deploy the technology at scale.
Deep, intuitive understanding of C++ and modern software design principles.
Experience building and shipping successful products or games.
Comfort with the lean product development process in a startup environment: including regular pivots, difficult choices about resource prioritisation, and an emphasis on product-market fit.
NICE TO HAVES
With computational and procedural mesh geometry
With Unreal Engine or Unity3D.
In the CAD industry (Autodesk, Dassault, OnShape, SolidWorks, etc.).
In the Video Games industry.
In the Architecture, Engineering and Construction (AEC) industry.
With multiplayer games, inventory management systems and item customisation systems
HQ is in Boston, but they are set up to work with programmers globally. So full remote working from anywhere.